Well, it tries to do this but is miles from being as open or as flexible as GTA games which came out ten years ago and to compare it to RDR2 is a joke. In Red Dead, all NPCs react to you being there and have almost believable reactions to you, whereas in Cyberpunk people walk straight into you or through you.
Even Skyrim NPCs (2011 game) sound a lot more immersive, the main characters are usually quest aware. Skyrim game started as bugfest too, and it still is one of the most popular games, thanks to modding.