>Some players expected this to be cyberpunk-themed RDR2/GTA5. It turns out it's nothing like that, it's more like a new Deus Ex game.
I think we're living in different worlds or something. This game is exactly like a GTA game, and nothing like Deus Ex.
It's an open world game (Deus Ex games are strictly linear with open level design, not narrative, something Warren Spector was extremely adamant about). It's got the atmosphere of a futuristic GTA Miami Vice rather than the industrial atmosphere of a Deus Ex, and worldbuilding wise there's little about the game that touches on heavier issues, whereas politics goes through all Deus Ex games quite heavily.
Well, it tries to do this but is miles from being as open or as flexible as GTA games which came out ten years ago and to compare it to RDR2 is a joke. In Red Dead, all NPCs react to you being there and have almost believable reactions to you, whereas in Cyberpunk people walk straight into you or through you.
Even Skyrim NPCs (2011 game) sound a lot more immersive, the main characters are usually quest aware. Skyrim game started as bugfest too, and it still is one of the most popular games, thanks to modding.
I think we're living in different worlds or something. This game is exactly like a GTA game, and nothing like Deus Ex.
It's an open world game (Deus Ex games are strictly linear with open level design, not narrative, something Warren Spector was extremely adamant about). It's got the atmosphere of a futuristic GTA Miami Vice rather than the industrial atmosphere of a Deus Ex, and worldbuilding wise there's little about the game that touches on heavier issues, whereas politics goes through all Deus Ex games quite heavily.