Brainstorming, perhaps `<<named-block-code-transclusion>>`? It goes against the grain of "eval() line-by-line", even if it's handled ASAP. But it might relax the order constraint on codegen. Especially if the UI gets complex, or rendered on a "pane off to the side".
Interesting idea! The slots mechanism already handles some of this — you can mount a skeleton first and fill in named sections later as the LLM generates them. But true out-of-order transclusion could be useful for more complex layouts. Worth exploring!