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We used Monogame at a previous company and it's a nightmare to be productive in it. The lack of any kind of an editor makes any kind of dev a nightmare: 3d adjustments? Good luck, guess it.. UI adjustments: good luck, try it 300 times until you get it right.

Switched to Unity, best choice ever.



This comment makes less sense if you are familiar with CSS. Web developers don't have to guess 300 times to make UI adjustments, despite having no direct editor. If this was a problem you should have programmed in better layout primitives.


Dev tools in the browser are a direct editor, sure you can't drag things around with the mouse, but you can edit values live and see them change. Big difference from recompiling to see changes.


You can but good CSS devs don't have to. They know pretty accurately what it will look like in code


With MonoGame you are supposed to use an editor for creating assets that you then load into the engine built by MonoGame.

Or you build your own editor using MonoGame.

MonoGame is quite different from editor-centric system like Unity and not a good fit for all teams / projects.




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