Some of the stuff I work on is quite involved, anyway.
I’ve been at this game awhile (coding for over 40 years), so I have learned a few tricks.
Of course, I “cheat.” I’ve learned to write software that doesn’t tend to have that many bugs, and I also don’t have to deal with other people’s code, so much. I write code for myself, which means that I don’t get to practice my debugging, so much, these days.
I tend to work alone, so my scope is limited.
Some of the stuff I work on is quite involved, anyway.
I’ve been at this game awhile (coding for over 40 years), so I have learned a few tricks.
Of course, I “cheat.” I’ve learned to write software that doesn’t tend to have that many bugs, and I also don’t have to deal with other people’s code, so much. I write code for myself, which means that I don’t get to practice my debugging, so much, these days.
You can see for yourself. Much of my work is open-source, or source-available: https://github.com/ChrisMarshallNY