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This book is excellent, and it's aimed at relatively advanced practitioners.

> This book assumes existing knowledge of computer graphics at the level of an introductory college-level course

For people looking for such an introduction, I've written Computer Graphics From Scratch, available in its entirety here: https://gabrielgambetta.com/cgfs (and also from https://nostarch.com/computer-graphics-scratch)



Thanks again for your book, I preordered it and started working on it a few days ago! Enjoying it so far.

Would you say that your book and a slight math background (advanced Linear Algebra and Calculus), but no further experience with graphics programming are enough preparation to dive into something like PBR?


Glad you're enjoying it!

I'm not a PBR expert, but I guess that background should be enough to go for it - and that you wouldn't have much trouble filling up the knowledge gaps you might encounter, if any.


> This book assumes existing knowledge of computer graphics at the level of an introductory college-level course

It also assumes existing knowledge of calculus and physics.




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