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No one needs to lose a job over a game, let's chock it up to a mistake, learn a lesson, and move on. Losing a job shouldn't be a threat to be perfect.


I never said a game developer should lose their job. Someone, or several people in Product and Marketing absolutely should though.

CDPR share price is down an absolutely staggering 40%+, absolutely massive hit to the company valuation, Sony has an egg on their face and has to issue refunds for this unplayable mess, and all for what, because management decided the game had to be released prior to the holiday season rather than a working product because they wanted holiday sales, which they're now losing money on via refunds?

I don't work in game development but in my industry, that is absolutely grounds for putting some heads on the chopping block.


I don't even think we should call for it then. Everyone makes mistakes, and maybe even the best managers couldn't have done better in 2020, as it was. I think almost everyone should be given a break this year.


I'm not sure I agree with that. CDPR intentionally barred reviewers from reviewing or even _showing footage_ of the console versions prior to the release. They knew it was a completely broken console experience but did not want consumers to make an informed decision on their purchase, so reviews were only allowed to use footage from high-end PCs.

This is shady business practice at best, downright unethical/scamming at worst. If CDPR considers themselves to be a respectable studio some heads should roll for this debacle.


Is it chock like in “chock full” or chalk like “chalk it up” (like on a chalk board?) Sorry this isn’t adding to the conversation, but I’m genuinely curious.


It's "chalk it up" as in on a board or on the sidewalk.


I learned something new today, thanks.




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