You seem very knowledgeable about engineering these types of solutions. What is your background?
The reason I ask is because after seeing the OP video (which is remarkable) I am left thinking that in terms of getting a cheap MVP to the market maybe a ballistic system of some sort would be preferable.
Take the same approach of using a high speed camera but using a pneumatic launcher shoot a handful of grains of sand at high speed. There are obvious downsides to this approach but the risk to human health is lower. Thoughts?
I took a degree in engineering decades ago, but I have had this in the back my mind even longer. I haven't done anything with it, but have finally begun dinking with microcontrollers.
I would expect a sandblast to be worse to get in your eye than a flash of light. So, you would still need good large-body sensors. You would need to lead the target, another complication, and it would be hard to know how close you had got. The ones that miss would keep going and come down somewhere, although not fast. The range would be very limited because of how fast the grains would slow down -- drag goes by the area, but kinetic energy by the mass, hence volume, so smaller projectiles lose it very fast.
Not the person you asked but you'd probably be better served by looking at ways to stick with directed energy but find ways to converge it at that point so that the energy density +/- a few feet from the target is safe. Like a lower power version of this https://youtu.be/WAI7Lu4UFi4?t=825 basically long distance frying of ants with a magnifying glass.
Sand grains suffer from a large surface area relative to their mass, so their speed would drop off very quickly. I have one of those bug-a-salt guns and they kinda suck at anything more than 10 feet (also bugs seem to be pretty resilient to that kind of damage). Obviously you could make one that is more precise but I feel like there would be a lot of new variables to deal with.
Some kind of beam steering ultrasonic setup might work as well (although probably expensive) If you can get 10-15 transducers to pop off a precisely timed 5W burst of say 60kHz sound such that they constructively interfere at the critter, you might be able to get them to disassemble in air without any moving parts on your rig.
That seems like a winning strategy: an array of ultrasonic transducers could both detect and range the bug, and then you just play back a loud impulse spike with the same phase delays as you heard. No moving parts, no misses, no calculations. If the spike is short enough, you physically can't damage anybody's ears.
Maybe you only deafen them, so they die of old age without mating.
I once priced out an array of half-inch-sized ultrasonic transducers. Seems like they were astonishingly cheap... like under $.50 each? Plus $.50 microcontrollers and a drive transistor for the spike. Maybe an FPGA running parallel convolutions?
The reason I ask is because after seeing the OP video (which is remarkable) I am left thinking that in terms of getting a cheap MVP to the market maybe a ballistic system of some sort would be preferable.
Take the same approach of using a high speed camera but using a pneumatic launcher shoot a handful of grains of sand at high speed. There are obvious downsides to this approach but the risk to human health is lower. Thoughts?