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Ah yes, the "Who can find the open 2y old GitLab issue for our problem" game. There is always one and it always has a couple of "This is an issue for a customer <zendesk link>" comments. At least even very old issues still get responses and seemingly are tracked somehow.

I kind of agree with the "too fast". It seems to me that many features are being created as a PoC to pad out features lists and having something new to market. It will then live on as barely useable and accumulates hundreds/thousands of issues as the devs seem to be spread way too thin over all the PoC, core and new features.



This is great feedback. Going fast is a core part of our strategy, as is focusing on breadth over depth (https://about.gitlab.com/company/strategy/#breadth-over-dept...). Not only does this provide an easier path to collaborate and contribute for the wider community, it allows us to shorten the feedback loop with everyone that uses GitLab so that we can invest our time and effort in the areas that matter most to the wider community.

That said, I completely agree that we need to get better how we iterate and improve the quality and performance of existing features. We've more than doubled the number of Product Managers, Engineers, and UX Designers over the last 12 months to work alongside the wider community to help transition "barely usable" features into lovable features. Please ping me (@gweaver) on any long standing issues that are important to you and i'll do my best to route it to the directly responsible PM.




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