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Jitsi Meet itself is really easy to setup. My "game" is just a static HTML file that uses the Jitsi Meet web API, except for the volume control. Because Jitsi Meet's Web API installs through an iframe, I had to modify the web files for my install slightly.

It's one additional line in `/use/share/jitsi-meet/index.html` to include a very small JS file that sets up a RPC pipe between my window and the Jitsi Meet window.

Other than that, I wore everything in vanilla JS and HTML5, so there aren't any other dependencies to manage, no build systems to run. Just dump the files somewhere (I'm running the front end in Azure CDN right now) and go.



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