I'm missing comparison of FL2 on Gen13 vs Gen12, since this would be a real win (or loss?) from the hardware upgrade. How can they justify the upgrade without this data?
Shouldn't it be: no more negligible manufacturing / assembly tolerances instead? I mean, when I turn PC on, the temperature of all components is 20 C, the training is done at almost this temperature. But then the PC can work for months with much more higher memory controller and DRAM chips temperatures.
Samsung will switch from monthly to updating less and less often over the age of your device. Your device will be vulnerable to known security issues but Samsung will stick to their once every 3 months and sometimes once every 6 months update schedule. I found this out after my premium Samsung tablet sat vulnerable for months.
That's true, but for the price and compared to non-Samsung they are doing really well. Our daughter's A54, which was a bargain at 300 Euro, is still getting monthly updates after three years and looks like it's still getting them for at least another year (since A53 is also still supported).
Though for price vs. updates it's hard to beat the Pixel 9a. It's currently often ~349 Euro and gets updates until April 1, 2032.
That's nuts. My iPhone 13 actually feels quicker after the iOS 26 update (and this is the first time I think I've said that about an iOS update since it was iPhoneOS / single digits)
Part of the issue with the 16E is that is is using a binned A18 chip. when I heard it was using the A18 chip I decided to buy it, but it seems the GPU sucks, and Glass is so GPU intensive so...
But since when? There are public announcements about new energy deals since summer 2024. But I'm missing any information about similar RAM/NAND/HDD deals back then, so that corresponding shortages could be only for short time until, say, summer 2026.
and unfortunately increase latency even more with registered DIMMs. Comparing bandwidth increase (50 GB/s) to the stagnated latency (~80..120 ns total, less than ~0.1 GB/s) over last decades, I'm wondering, whether one still can call today's RAM random memory (though sure it can be accessed randomly). Similar to hard disk drives. Up to 300 MB/s sequentially but only up to less than 1 MB/s 4KB random (read).
One thing that is amusing about the prevalence of advanced anti-cheat in Windows gaming is it's actually causing said API/ABIs to undergo ossification. A good data point is the invention of Syscall User Dispatch^1 on Linux which would allow a program to basically install a syscall handler when they originate from various regions of memory. I do not know how usable this is in practice, admittedly -- but I think the fact it was contributed at all speaks to the growing need.
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