Hacker Newsnew | past | comments | ask | show | jobs | submit | anthk's commentslogin

I loved that game back in the day, it was among Shenmue the game that defined Sega's philosophy. If you think about it, it almost condensed the urban 'need' from people who played Outrun and fake-3D 8-16 bit racing games but never were able to see a single street ingame until the Playstation/PC except for top down/isometric ones, or maybe, crude main highways in arcades without being able to make turns.

Then the PC/PSX game us free roam games such as Road Rash 3D and Driver. Crazy Taxi gave us a whole bigass city full of details (even trainways and tunnels among a subway) instead of a countryside with few buildings here and there. Or, contrry to Driver, CT had cities without being restricted to less than 10 buildings copied and pasted across the map rendering the same store again and again.

Yes, I'm aware of MUDs, text had no restrictions. And games like that low poly free roaming game in the Amiga and that weird city driver in the ZX Spectrum, but the Amiga one was barely a 3D demo with no textures at all and the game looked pretty empty.


Also, Minc, MinC is not Cygwin. And, yes slower, but it might work even under XP.

Not too different to using MS's mimalloc to run zenlisp under OpenBSD because the core malloc will just tell good try, but GTFO to the interpreter.

As an IBM hobbyist user, picture something worse than VMS in 'hackerdom'. IBM's mainframe OSes are like NT/OS2 taken to the total extreme with objects, because by default you don't see files but objects which might have files... or not.

Imagine the antithesis of Emacs. That's an IBM environment with 3270 terminals and obtuse commands to learn.


I could run a text adventure with a Zmachine emulator under a 6502 based machine and 48k of RAM, with Ozmoo you can play games like Tristam Island. On a Commodore 64, or an Apple II for you US commenters. I repeat the game it's being emulated in a simple computer with barely more processing power than a current keyboard controller.

As the ZMachine interpreter (V3 games at least, enough for the mentioned example), even a Game Boy used to play Pokemon Red/Blue -and Crystal/Sylver/Blue, just slightly better specs than the OG GB- can run Tristam Island with keypad based input picking both selected words from the text or letter by letter as when you name a character in an RPG. A damn Game Boy, a pocket console from 1989. Not straightly running a game, again. Emulating a simple text computer -the virtual machine- to play it. No slowdowns, no-nothing, and you can save the game (the interpreter status) in a battery backed cartridge, such as the Everdrive. Everything under... 128k.

Claude Code and the rest of 'examples' it's what happens when trade programmers call themselves 'engineers' without even a CS degree.


Frontend losers not realizing the turds they are releasing. An LLM client fits under netcat+echo+awk+jq runnable under a 486 if there's no SSL/TLS on its way, Pentium II could drive fast TLS connections like nothing and under 32MB of RAM with NetBSD for a simple terminal install, maybe with X and a simple WM with RXVT if you care.

Any loser is a "full stack software engineer" nowadays thanks to claude.

As an homage, Supertuxkart might add a CERN-LHC inspired level with a wormhole as a secret path.

MGBA emulates the GB camera too.

I told you so, dear LLM evangelists.

But they know better. They probably asked an LLM.

Linux distros and BSD ports did that since the 90's. When Linux distros had barely a PM or just tarballs, Infomagic sold 4 CD full of libre software. When I had no internet at home, back in the day I bought 3 DVD's of Debian Sarge for 20 euros, about $20. A bargain, it was the price of a hard-cover best seller book.

GB's of libre software, graphical install, 2.6 kernel, KDE3 desktop, very light on my Athlon 2000 with 256MB of RAM. It was incredible compared to what you got with Windows XP and 120 Euro per seat. Nonfree software and almost empty.

And, well, if for instance I could get read only, ~16TB durable USB drive with tons of Guix packages offline (in a two yearly basis with stable releases) for $200 I would buy them in the spot.

You would say that $200 for a distro it's expensive, but for what it provides, if you are only interested in libre gaming and tools, they amount you save can be huge. I've seen people spend $400 in Steam games because of the Holyday sales...


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: